Resurrection Cup is a community-driven tournament, meaning each donated cent is going towards the tournament production (illustrations, songs and prize pool). If you like what we do here, please consider donating!

  • Resurrection Cup is an international 4v4 osu! standard, open-rank tournament.
  • All matches will be using Head-to-Head, ScoreV2.
  • All times in UTC.
  • Double Elimination / Bracket Reset.
  • 32 teams, chosen through Qualifiers Stage.
  • All maps will be played with NoFail enabled, in additional to the appropriate mods.
  • The minimum team size is 4 members, and the maximum team size is 8 members.
  • The team captain must be present in the Discord until the end of their tournament run. If none of the team members can be contacted by any means, it results in a forfeit.
  • Staff members and former staff members (before registrations opened) who participated in the production of this iteration are not allowed to participate, exception for commentators.
  • We may reject any registrations (i.e. suspicious profile/offensive username) if deemed necessary.
  • The referee will create the lobby ~10 minutes before the starting time, ping all assigned team captains in the Discord server and send out the invites shortly after (if you did not receive an invite, please let the referee know through either Discord or osu! PM).
  • You have 5 minutes to join the lobby. If you fail to join in time, you can reschedule for a different, already existing lobby. Each map will be played in order as they are shown on the mappool sheet. There will be one playthrough of the pool.
  • If there is a disconnect, the player(s) that disconnected will be allowed to replay the map at the end of the lobby.
  • The referee will create the lobby ~10 minutes before the starting time, ping both team capatins in the Discord server, and send out the invites shortly after. (if you did not receive the invite, please let the referee know through either Discord or osu! pm). If the ref is not present 5mins after the allocated time, please ping @Referee in the Discord.
  • You have 10 minutes to join the lobby. If you don't manage to join in time, the match will be counted as a win for your opponent.
  • If neither of the teams show up, they will be able to reschedule to a different time. If no suitable time can be found, the team with the higher qualifier seeding will be given the advantage.
  • In case of a disconnect, a team will be able to replay the map if the disconnect happened within the first 45 seconds of the map. A team is only allowed to replay one map during the whole match, any additional disconnects will not be taken into consideration and the opponent will get the point (the referee can allow additional replays at their discretion and with confirmation from the opponent. If you're having major internet issues so you keep disconnecting every map, you should not play).
  • You may select a warmup map of a maximum length of 4 minutes. Warmups can be skipped if the team captains agree to it.
  • Both captains will be asked to roll. Whoever's roll is higher will be given a choice of either first ban, second ban, first pick, or second pick. If the winner of the roll chooses the pick order, the loser chooses the ban order, and vice versa.
  • FreeMod requires both teams to have a player picking HD and HR, the remaining two players can pick any of the mods mentioned below. All players must have a mod.
  • You may use either HD, HR, FL, or EZ (x1.75).
  • During the Tiebreaker, FreeMod is allowed without limitations, meaning you can pick a mod if you feel like it, but it is not a must.
  • You can use HD/HR/EZ/FL if you so choose.
  • You may pick and ban from any mod at any time.
  • Qualifiers
    • Please claim a lobby using the pinned format in the Discord server in the #scheduling channel. If you wish to switch your qualifiers lobby, please use the correct pinned format and post it in the same channel.
    • If you don't show up to your qualifiers lobby, your team may play in any other lobby if there is still free space. Please let the hosts know what lobby you will play in, in case you missed your original one. If it is really short notice until the next lobby, please let the referee know so you get an invite.
    • If you don't show up to any qualifiers lobby, you will not pass. If you can't make any of the lobbies, you may request a custom time for your lobby (subject to final confirmation from Host/Referee).
  • Bracket Stages
    • If the assigned time does not work with your team's schedule/you don't like it, please reschedule your match using the format from the pinned messages.
    • Reschedules will be accepted until 12hrs before the original time of the match, and only if you reschedule to a later time. If you reschedule to an earlier time, reschedules will only be accepted until 12hrs before the new time of the match.
    • If you post a reschedule later than 12hrs before the original/new time, acceptance is subject to final confirmation from Hosts/Referees. If no referee can be found for that time, we may decline the reschedule and your match will be played at the original time (you may try and reschedule to a different time).
  • Potential Matches
    • Basically the same rules as for normal bracket stage matches apply, but please keep in mind that you would have to play two matches that weekend. If your first match is on Sat 20UTC, you obviously can not reschedule your potential match/es to a time before that. If you try anyways, the reschedule will not be accepted.
    • There are NO exceptions to any potential match being played before the first match.
    • Any reschedules sent either through DMs, in a different channel, etc. will not be taken into consideration.
    • Any reschedules that don't at least vaguely follow the format will not be accepted (If your reschedule post is insufficient, we will let you know and give you a chance to fix it).
Compared to last year, Qualifiers was extended in HD and HR sections to hopefully provide a more balanced experience.
Stage Star Rating NM HD HR DT FM TB Best of Ban count
Qualifiers 7.5★ 4 3 3 3 × × One play through ×
Round of 32 6.7★ 4 2 2 3 3 1 Best of 9 1
Round of 16 7.0★ 4 2 2 3 3 1 Best of 9 1
Quarterfinals 7.3★ 5 3 3 4 4 1 Best of 11 2
Semifinals 7.5★ 5 3 3 4 4 1 Best of 11 2
Finals 7.8★ 5 3 3 4 4 1 Best of 13 2
Grandfinals 8.0★ 5 3 3 4 4 1 Best of 13 2
  • Registrations

    May 11 - June 1
  • Screening

    June 1 - June 8
  • Qualifiers Mappools Showcase

    June 9
  • Qualifiers

    June 14 - June 16
  • Round of 32

    June 21 - June 23
  • Round of 16

    June 28 - June 30
  • Quarterfinals

    July 5 - July 7
  • Semifinals

    July 12 - July 14
  • Finals

    July 19 - July 21
  • Grandfinals

    July 26 - July 28
  • 1st Place:
    • 70% of the prize pool.
    • Resurrection Cup 2024 1st place profile banner.
    • (Unconfirmed) Resurrection Cup 2024 1st place profile badge.
  • 2nd Place:
    • 20% of the prize pool.
    • Resurrection Cup 2024 2nd place profile banner.
  • 3rd Place:
    • 10% of the prize pool.
    • Resurrection Cup 2024 3rd place profile banner.
  • 4th Place:
    • Resurrection Cup 2024 4th place profile banner.